Some players has the thinking of not having it in combat instead of lessening healing effect. this action would be taken into practice at high cost. Taking healing out of combat, take a class away, meaning taking a percentage of people away. This is obviously not an effective strategy taking account of giving players as much variety as possible.
It is possible for mortal online to have healing and not be overpowered and the center of game. that is, limiting healing keeps the choice in game.
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